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Post by Secondesign on Apr 3, 2008 18:36:14 GMT -5
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Post by iziz on Apr 4, 2008 9:00:39 GMT -5
www.gamespot.com/wii/action/starwars2007/news.html?sid=6186606&om_act=convert&om_clk=newsfeatures&tag=newsfeatures;title;1 eh? mention of kotor3... almost a third kotor... The result looked nearly as realistic as the dialogue scenes in Mass Effect, the recent sci-fi game from BioWare, developer of the celebrated Star Wars: Knights of the Old Republic series. Ironically, The Force Unleashed almost was a third KOTOR game. Though Blackman never mentioned the forthcoming BioWare/LucasArts mystery project, he did say that during the conceptual stage, he and his team had considered setting their next project in the KOTOR universe.
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Post by Secondesign on Apr 4, 2008 22:51:46 GMT -5
hmm, so that deal still remains a mystery but Force Unleashed could have been kotor3 instead.
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Post by iziz on Apr 13, 2008 0:36:25 GMT -5
well.. that could mean there's still a sliver of hope for a kotor3.. if they were at least thinking about it
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Post by Secondesign on Apr 13, 2008 18:07:07 GMT -5
who knows, would be cool if they were
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Post by iziz on Apr 14, 2008 23:14:21 GMT -5
be nice.. maybe that's the mysterious project =D
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Post by Secondesign on Apr 15, 2008 18:25:33 GMT -5
yeah! that way they could actually do the whole thing and not make any cut outs
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Post by iziz on Apr 16, 2008 15:35:11 GMT -5
yeah =)
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Post by Secondesign on Apr 16, 2008 18:17:30 GMT -5
a few in the first but tongs in the second
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Post by iziz on Apr 17, 2008 16:07:23 GMT -5
eh?
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Post by Secondesign on Apr 17, 2008 19:14:01 GMT -5
bleah tons not tongs
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Post by iziz on Apr 19, 2008 19:12:59 GMT -5
ooh hehe now i understand. yeah... the second one had way to many things cut out.. and because of it some of the plot made no sense/ had no conclusion
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Post by Secondesign on Apr 19, 2008 19:26:08 GMT -5
yupyup, and who knew who lived where apparently everyone except the exile could die
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Post by iziz on Apr 21, 2008 17:28:02 GMT -5
yeah
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Post by Secondesign on Apr 21, 2008 18:53:57 GMT -5
bleah
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