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Post by iziz on Feb 10, 2010 21:29:38 GMT -5
lots of games don't use environment that much, only a few i can think of actually sorta use it... tho supposedly one game by LucasArts was supposed to have a "gun" to change environment to your advantage somehow. :/ (don't know how dead or alive works lol)
that sounds like what the next level should be for an mmo XD
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Post by Secondesign on Feb 11, 2010 18:58:14 GMT -5
a gun that changes the environment? hmm, no idea what lucasarts game that was... portal maybe?
amp them up hmm yes!
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Post by iziz on Feb 11, 2010 20:04:20 GMT -5
i dunno. what it is.. lol.
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Post by orc72 on Feb 11, 2010 22:09:40 GMT -5
the season link game sorta did..though it was more switching between four worlds constantly then using your enviroment... Kingdom hearts bossfights did, though you didnt choose to, i was built into the fight as a trigger even..
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Post by Secondesign on Feb 12, 2010 21:51:44 GMT -5
in mini ninjas you can use the environment to hide in and get ninja one hit kills if you didn't get the enemies to spot you. and the boss fights did the same way as those kingdom hearts ones as trigger events
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Post by iziz on Feb 12, 2010 22:08:28 GMT -5
i think lots more games have trigger events using the environment XD it's probably easier to do
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Post by Secondesign on Feb 13, 2010 20:08:31 GMT -5
hmm, yeah. a lot of games are starting to do that anymore like force unleashed had that
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Post by iziz on Feb 13, 2010 20:25:06 GMT -5
lol probably because people said.. ooh that's cool. so then it is becoming a standard
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Post by orc72 on Feb 14, 2010 5:07:34 GMT -5
the prince of persia on play station had them..though alot of theres were optional unlike kingdom hearts..basically sneaking up on enemys from differnt places you could start a trigger event to do alot of damage to thme but you have to hit a random series of buttons just right otherwise you pretty much die xP
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Post by iziz on Feb 14, 2010 20:32:29 GMT -5
lol random buttons ftw means i could win!
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Post by Secondesign on Feb 14, 2010 21:49:42 GMT -5
rofl
hmm, though game reviewers claim to hate them in all the reviews I read where the games have those.
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Post by orc72 on Feb 15, 2010 3:44:59 GMT -5
game reviews hate them because nothing sony makes does it and game reviewers all love sony because sony pays them. I like the ones in final fantasy games though..well trigger events not using enviroment..but like differnt peoples limit breaks had it where you hit the keys in a certain order to cause more or less or differnt type of damage. the hardest was ff6 monks one.. it was something like 3 seconds to hit <<^<<^Vbb^^>xy^^< yunas was fun though..hit l r alteranately at the right times or yuna falls down.
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Post by Secondesign on Feb 15, 2010 19:50:22 GMT -5
but I thought you just said prince of persia did?
hmm, that sounds like the end battle in the sonic rpg brotherhood of darkness where you had to do that to increase damage and defeat the final boss
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Post by iziz on Feb 15, 2010 21:08:53 GMT -5
yep... places that review games always give lower scores to good games that aren't on the right platform... >< and claim it's because "the graphics" or some other dumb reason that they aren't that good
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Post by Secondesign on Feb 16, 2010 0:25:20 GMT -5
yeah, reviewers tend to be platform biased where even if they do really like a game but its not on their platform they'll find something small to knock on it and take it from a 9 grade to an 8 and then if there was a similar problem on their platform it'd still get the 9. only rarely does the reverse happen like the clone wars republic heroes game where they just didn't like the game and rated it bad on all systems but found the platform they don't like to actually have the game better because you could aim easily in it unlike the other platforms.
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